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State of Decay 2 review: A stressful, repetitive hybrid of The Walking Dead and The Sims

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State of Decay 2 captures both the tension and monotony of the routine that settles in living in a world full of zombies.Microsoft Game Studios

Score: 6.5/10 
Platform: Xbox One (reviewed), Windows PC
Developer: Undead Labs
Publisher: Microsoft Game Studios
Release Date: May 22, 2018
ESRB: M

I had precisely 24 minutes to find the resources necessary to concoct a zombie Blood Plague cure for Sergio, who had taken several bites from infected undead while on his last foraging mission, and the clock was ticking.

The key ingredient was medical supplies, of which I had none on hand. And I knew I’d already cleaned out the local veterinary clinic of any worthwhile items. That meant I’d need to venture further abroad in the zombie wasteland to find what I needed, which would take more time and be more dangerous.

I started by radioing the network of survivors that had formed over the 15 months since civilization fell, asking if anyone knew where I might be able to scavenge some medicine. Then I headed to our community’s supply locker and made sure the character I was currently controlling, Carmen, and her partner Kinsey were well stocked with knives, guns, painkillers, and gas. As we headed toward the car word came back over the radio that we might be able to find the supplies we needed in one of a few locations in a town about a kilometre away. I noted the spots on our map and put the pedal to the metal.

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